GHSA-g588-cjg3-6g78
MODERATEProcessing the raw ValidateAuthTicketResponset callback data panics when the meAuthSessionResponse field is kEAuthSessionResponseAuthTicketNetworkIdentityFailure. This can lead to denial of service in game clients and servers using the beginauthenticationsession API to authenticate players if a malicious game client sends an authentication ticket with a network identity that does not match that of
- Affected
- < 0.13.1, >=0, <0.13.1
- Fixed in
- 0.13.1
- Weakness
- CWE-20
- Published
- 2026-05-11
- Source
- github